using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;

namespace Koakuma.Game.AuctionUI
{
    public class DetailView:MonoBehaviour,IPointerDownHandler
    {
        public Image icon;
        public Text txt_Name, txt_level, txt_use, txt_getway;
        public Action onPanelClick;
        public Button buyBtn;
        public void OnPointerDown(PointerEventData eventData)
        {
            onPanelClick?.Invoke();
        }
    }
}
